TWiST News: F1 on Apple Vision Pro, Self-Driving, and Stablecoins | E2029
22 Oct 2024 (18 days ago)
Jason and Alex kick off the show (0s)
- Foundry University received many applications after a pitch on the All-In podcast, and a live demo of some of the applications will be shown, including Kamla GPT, a language model from KLA Harris, and Donnie GPT, which both provided humorous but inaccurate responses to questions (17s).
- Other applications include Sam Alman's cap table software, which can convert a nonprofit to a for-profit, and a hair growth tonic from Treson, which was applied incorrectly by Mark (1m4s).
- Tim Waltz applied with a travel guide to China, but it may not be the best time to take the tour, and JD Vance applied with a guideliner that guarantees to make someone look like a serious politician overnight (1m38s).
- The weekend's show is brought to you by Digital Ocean, which offers a cloud platform for building killer apps, and Oracle Cloud Infrastructure, which offers a single platform for infrastructure, database, application development, and AI needs (2m10s).
- Keli, the largest regulated predictions market, now allows trading on US elections, and viewers can visit kel.com/twist to see live election odds and place a trade (2m44s).
- Jason Calacanis and Alex Wilham discuss their weekends, with Alex having a wholesome time in the Northeast, enjoying sports, food, and fall fun, and planning to go apple picking soon (3m9s).
- The discussion also mentions a Fall Festival at a farm with pumpkin slingshots and other activities (3m36s).
- A person had a great weekend with their kids, describing it as wholesome and child-friendly, and mentioning that they made their own outfits and engaged in crafts to encourage independence and creativity (3m59s).
- The person's kids are a bit older and they made ice cream using an ice cream machine, creating two different types of ice cream (4m19s).
- There is a plan for a Halloween-themed episode where the participants will dress up as vampires, with one person planning to cosplay as Palmer Luckey and the other considering cosplaying as Mark Andreessen or Jeff Bezos (4m30s).
- The idea of doing a Halloween costume with someone who has blocked the other person on Twitter is seen as a mark of pride (4m59s).
- Before diving into the news, the conversation touched on GPUs, GPU clouds, and related topics (5m10s).
Discovery of a new prime number and GPU market insights (5m15s)
- The discovery of a new prime number has been made by the Great Internet Mersenne Prime Search (GIMPS), which is the largest known prime number, consisting of 41,320 digits (5m26s).
- The prime number was found using GPUs in 17 different countries as part of a community-based search, led by Luke Durant, a former Nvidia engineer (5m41s).
- A prime number is a natural number greater than one that has no positive divisors other than one and itself, with examples including two and three (5m57s).
- The discovery of this large prime number showcases the capabilities of GPUs in advancing mathematical understanding (5m49s).
- The significance of finding a large prime number is not immediately clear, but it may have potential real-world applications, similar to how Microsoft Research's work on tracking bone movement led to the development of the Kinect gaming device (6m52s).
- The discovery of this enormous prime number demonstrates the potential for pure science to impact the real world in unexpected ways (6m48s).
Introduction of guest John LePore from BlackBox Infinite (7m15s)
- A startup called Data Crunch, based in Finland, has raised $7.6 million in equity and $5.4 million in debt to provide GPUs as a service, competing with other companies like Cor Weave and Lambda Labs (7m29s).
- John LePore, co-founder of BlackBox Infinite, has been followed on Twitter for his interesting prototypes of the future, and he has been invited to share his work (7m58s).
- BlackBox Infinite is a practice that brings together different disciplines to solve new problems in technology and digital product design, focusing on emerging paradigms like AI, spatial interactions, and immersive experiences (8m39s).
- The company's background in user experience, product design, and Hollywood VFX helps them push the boundaries of what's possible and encourage clients to fully utilize new technologies and opportunities (9m39s).
- BlackBox Infinite aims to help clients make the most of new technologies and capabilities, and they put pressure on their clients to think creatively and take advantage of emerging trends (9m58s).
DigitalOcean - Approved listeners can get up to $100,000 in free credits to try out. Visit to get started. Terms and conditions apply (10m6s)
- DigitalOcean is a cloud platform that helps users scale faster without the usual headaches, allowing them to do incredible things with their GPU-powered virtual machines, such as training models, building AI agents, or processing massive data sets in seconds (10m7s).
- The platform offers options from single GPU configurations to setups with eight GPUs, allowing users to scale computing power based on their precise needs without upfront hardware investments (10m28s).
- DigitalOcean keeps infrastructure simple with an intuitive UI, robust product documentation, and on-demand support, enabling users to focus on building their projects rather than managing infrastructure (10m41s).
- Approved listeners can get up to $100,000 in free credits to try out DigitalOcean by visiting do.twist and viewing the terms and conditions (11m1s).
- DigitalOcean had previously released a prototype of an F1 experience for Apple's new Vision Pro headsets, which gained significant attention with 300,000 views and coverage from MKBHD (11m19s).
- The company was initially frustrated with early use cases for the Vision Pro, which were more like tablet and phone apps rather than immersive experiences, leading them to explore alternative approaches (11m38s).
- DigitalOcean has since announced that the F1 experience is now an actual product, and they are looking to discuss the genesis of this project and why they felt the initial Vision Pro apps were not meeting their potential (11m32s).
VisionPRO app development and Hollywood VFX integration (11m54s)
- The Apple Vision Pro is considered an incredible piece of technology with a lot of capabilities and sophisticated features packed into a $3500 visor (11m54s).
- Despite its potential, the initial experiences available for the device were underwhelming, mostly featuring rounded rectangles floating in space, which could be achieved with multiple monitors for a lower cost (12m36s).
- A concept for a more immersive experience, originally submitted to Formula 1 in 2018, was revisited with the release of the Vision Pro, aiming to create something perfectly suited to the platform, feasible, and magical (13m13s).
- The idea was showcased as a motion prototype on YouTube, resonating with audiences and garnering over 60 million views across platforms, as well as coverage from ESPN and MKBHD (14m34s).
- The prototype demonstrated the possibilities of the Vision Pro and highlighted the work of Blackbox Infinite, a company that explores possibilities and develops innovative ideas (14m54s).
- Before founding Blackbox Infinite, the individual behind the concept worked on visual effects for movie studios, including Marvel films, and created fictional tech for stories, such as Iron Man's heads-up display in Iron Man 2 (15m12s).
- This experience led to inquiries from real-world technology brands seeking to close the gap between their practical technology and the futuristic tech depicted in films (15m55s).
- To address this, the individual attended user experience and digital product design boot camp to learn about creating feasible and sound designs, and found a tension and overlap between their work in visual effects and product design (16m17s).
Oracle - Try OCI and save up to 50% on your cloud bill (16m51s)
- Oracle Cloud Infrastructure (OCI) can help reduce cloud computing bills by up to 50% for companies with high monthly cloud bills, allowing them to maintain their team size and talent without added costs (16m52s).
- OCI is a one-stop platform that provides infrastructure for database, app development needs, and has AI built-in where needed, making it a cost-effective option compared to other cloud offerings (17m11s).
- OCI charges 50% less for computing and 80% less for networking, resulting in significant savings for companies using the cloud and paying by the minute (17m25s).
- Startups often prefer OCI due to its cost-effectiveness, and Oracle has a special introductory offer for new customers, which can be checked for eligibility at oracle.com/twist (17m47s).
- The offer is limited to new OCI customers in the US, with a minimum financial commitment and exclusions applying, and more information can be found at oracle.com/twist (18m6s).
Bridging the gap between science fiction and real-world technology (18m35s)
- The gap between science fiction and real-world technology is becoming tighter, as seen in advancements such as self-driving cars and virtual reality (VR) and augmented reality (AR) technologies, making the line between Westworld and reality increasingly blurred (18m47s).
- However, despite the possibilities offered by these advancements, the way products and experiences are designed and created is often hindered by traditional patterns and processes, which can stifle imagination and creativity in digital product design (19m25s).
- The priorities of companies like Meta, which focus on maximizing revenue through advertising, can also limit the potential for innovation and elegance in digital product design, as their primary goal is to increase click-through rates and profits (20m0s).
- In contrast, the primary goal in film is to create something elegant, beautiful, and inspiring, highlighting the need to close the gap between these two approaches to design and creation (20m8s).
- An example of innovative design is the F1 experience, which provides an immersive and interactive experience, allowing users to view the entire track and cars in front of their computer monitor, with additional features and information available when hovering over the track (20m26s).
Deep dive into the F1 experience prototype (20m36s)
- A new way to experience F1 racing has been developed, allowing viewers to see multiple driver perspectives and switch between them in real-time, making the experience more engaging and immersive (20m39s).
- The current camera angles used in F1 racing are often limited, showing only one shot at a time and missing interesting battles between drivers, but the new prototype, called "Laps" for the Apple Vision Pro, can highlight more information and expand the viewing experience (21m28s).
- The new system can show multiple things happening in a race at the same time, allowing viewers to dynamically switch between different perspectives and focus on different parts of the track (22m21s).
- The development of this system was made possible by the feasibility of rendering race cars in a real-time game engine and the availability of live telemetry data from Formula 1, which has been capturing data on car position, speed, and steering wheel position for generations (23m50s).
- The experience is similar to watching a "lightning round" or "Super Cuts" in golf, where viewers can see multiple holes at the same time with no downtime, or playing multiple hands of poker simultaneously (22m42s).
- The system's interface was designed to take into account the factors that make the experience special, including the ability to watch the sport live and see the physicality of the cars in real-time (23m4s).
- Formula 1 (F1) is a sport that has been waiting for someone to create an interesting experience with it, and one of the challenges is that viewers are often limited to seeing only the cars that fit within the 16x9 broadcast feed, missing out on the bigger picture of the race (24m15s).
- A new experience called "Laps" has been developed, allowing users to view F1 races in a more immersive way using the Apple Vision Pro headset, providing a global view of the race and its geography (24m40s).
- The Laps experience has been well-received, with many people expressing excitement about the tech and saying it would pull them into F1 even if they weren't previously interested (25m10s).
- A fully functioning beta of Laps is available for users with a Vision Pro headset who are on the test flight program, allowing them to experience the immersive F1 viewing experience (25m31s).
- The Laps experience was developed by a team of developers in Prague, including Simon, Martin, Yan, and Yaro, who worked on the project as a pet project and have been working to continue developing it further (25m42s).
- The Laps experience is so polished and sophisticated that it could be mistaken for the official Formula 1 experience, and the team behind it is continuing to push the boundaries of what is possible with the tech (26m26s).
- The concept of Laps is an example of a design being created and then finding people to build it, with the possibility of partnering with them and sharing equity in the project (27m5s).
- The team behind Laps is open to partnering with investors to help continue enhancing the experience and potentially gaining a financial upside (28m0s).
- Prediction markets will be discussed. (28m21s)
Kalshi - Visit today to see live election odds, place a trade, and get $20 dollars when you deposit $100. (28m22s)
- Prediction markets allow people to buy and sell contracts on future events with prices set by market opinion, making them a brilliant tool for gauging the likelihood of outcomes (28m25s).
- Kalshi, the world's largest prediction market, has made it legal to trade on the upcoming US elections, marking the first time in 100 years that US citizens can do so (28m38s).
- Political polls can be inaccurate, but prediction markets reveal where knowledgeable individuals, known as "sharps," are putting their money, providing valuable insights into likely outcomes (28m51s).
- Election outcomes have significant impacts on taxes, the economy, and investing, and traditionally, only large corporations and the wealthy could hedge their bets against election uncertainties (28m58s).
- Kalshi now allows anyone to protect themselves if their preferred candidate loses, providing a platform for individuals to engage with election outcomes (29m8s).
- Users can check out real-time election odds on Kalshi and place trades if they feel confident about the outcome of the election (29m15s).
- New users can get an additional $20 with their first deposit of $100 on Kalshi by visiting ki.com/twist (29m31s).
- Inspirational media can have a significant impact on technology, and various forms of media such as television shows, comic books, novels, and mostly movies can be compelling and inspiring. (29m36s)
- The challenge of conveying complex and rich depth technology concepts in media is significant, and it requires creativity to make these concepts understandable and engaging. (29m55s)
- The movie Black Panther is an example of a film that effectively conveys complex technology concepts, such as the use of vibranium sand as a physical interface rather than a traditional hologram or glowing blue screen. (30m15s)
- Another example of a film that effectively conveys complex technology concepts is Mission Impossible 3, which features a scene where a projection screen is used to create an illusion of a hallway continuing to move along with a security guard's eyes. (30m38s)
- This scene in Mission Impossible 3 demonstrates the concept of invisibility and how it can be achieved through the use of a screen and tracking technology, making it possible to essentially disappear in the world. (31m43s)
- The combination of technology and creativity in media can lead to innovative and inspiring ideas, and the hallway scene in Mission Impossible 3 is a great example of this combination. (32m9s)
The influence of science fiction interfaces on real-world tech (32m10s)
- The concept of "show, don't tell" is applied in science fiction, where technology is demonstrated through action rather than explained through voiceovers or TED talks, making it more engaging and easier to understand (32m11s).
- The HBO series "Westworld" created by Lisa Joy and Jonathan Nolan features a scene where a character glances at a tablet, and the audience sees the logic trees for how robots respond in real-time, creating alternate potential outcomes with every voice interaction (32m46s).
- Conversations about artificial intelligence with people like Elon Musk and Sam Harris over 10-15 years ago have become a reality, with improvisation and AI-powered interactions becoming more prevalent (33m0s).
- Science fiction inspires creatives to take technology to the next level, creating a flywheel effect where technology inspires art, and art inspires new technology, as seen with Vision Pro, Oculus, and ChatGPT (33m32s).
- The film "Her" predated the concept of AirPods and depicted a future where people could have conversations with entities that use decision trees to make them feel good, showcasing a unique understanding of human-AI interaction (33m52s).
- The film "Her" also accurately predicted the future of fashion, depicting it as dorky and goofy, which has become a reality, and highlighting the importance of avoiding the "futuristic" style trap when creating science fiction (34m30s).
- Science fiction often views the future through the lens of the present, resulting in outdated and inaccurate depictions of the future, and it's essential to avoid getting caught up in this notion when creating science fiction (34m50s).
- The concept of "futuristic" is often misused, as the future is not a style or vibe, but rather a time period that is constantly evolving, and science fiction should strive to create a more nuanced and accurate representation of the future (35m15s).
- The film "The Fifth Element" is another example of a unique future vision, predicting podcasting and influencer culture through the character of a talk show host who uses a staff as a microphone (35m44s).
- The concept of a live streamer in the future, as seen in a science fiction show, is discussed, where the streamer has a microphone and is breaking people's chops on his show, with no sense of what's appropriate or not (36m18s).
- The idea of a holographic interface, as seen in the film series "The Expanse", is mentioned, which shows orbits and intersections in space, and how it could be used to make a game that utilizes that style of interface inside the Vision Pro (36m50s).
- The potential of the future of spatial and AI is discussed, with the possibility of insane things happening quickly, and how it's impossible to tap out what's possible with the best science fiction minds (37m17s).
- Blackbox Infinite is mentioned as a company that can be reached out to for collaborations or hiring, with their typical approach being to install themselves within certain brands or teams as a secret special ops innovation team (37m44s).
- The company's approach involves quickly iterating through concepts and ideas, figuring out how to get to prototypes, and building pathways and strategies forward (38m3s).
- The discussion reminds one of the first time they wore Microsoft HoloLens, playing a Minecraft version that interacted with the real world, and how it was exciting and awesome (38m31s).
- The combination of data visualization, real-time data viz, and racing is mentioned as being perfect, and how it would be great to start the week with it (38m50s).
Self Driving Car Saftey (38m59s)
- The discussion revolves around data, regulation, and safety in the context of self-driving technology, specifically Tesla's Full Self-Driving (FSD) feature, with the goal of understanding the world deeper and making informed decisions (38m59s).
- The importance of safety is emphasized, with Tesla, Uber, and others involved in the development of self-driving technology being obsessed with safety, and the technology is getting better, with fewer instances of human intervention required (39m15s).
- Personal experience with FSD is shared, with the user reporting that they use it every day and have to intercede only once every 30-45 minutes, even on back roads in Hill Country, Austin (39m24s).
- The Tesla community is mentioned, with different groups having strong opinions about the company and its technology, including the Tesla Cube movement and those shorting Tesla stock (40m6s).
- A specific individual, Dan O'Dowd, is mentioned as being strongly opposed to Tesla's FSD, with the speaker disagreeing with his views and finding them ridiculous (40m56s).
- The speaker's vehicle, a Suburban, is equipped with level one or level two features such as lane awareness and adaptive cruise control, which are compared to Tesla's FSD (41m9s).
- A personal confession is made about not driving since moving to San Francisco 10-12 years ago, with the speaker's wife doing all the driving and not being a fan of lane assist technology (41m27s).
- Data is presented on automotive deaths in the US, with 40,000 deaths per year, and Tesla's FSD having a relatively low number of fatalities, with 40 deaths over 5 years, or 8 per year (41m51s).
- Further data is presented on the trend of fatalities per 100 million miles driven in the US, showing a significant decrease from 24.9 in 1921 to 1.33 in 2022 (42m10s).
- The question is raised about how driver assistance systems, including Tesla's FSD, perform within this trend, with the speaker having pulled more data and done research on the topic (42m25s).
- Autopilot is a level two feature that includes staying in the lane and adaptive cruise control, whereas FSD (Full Self-Driving) is a brand of autopilot that allows the vehicle to make turns and navigate to a destination, but still requires supervision from the driver with their hands on the wheel and eyes on the road (42m48s).
- If the driver is not paying attention while using FSD, the vehicle will start beeping and disengage, and repeated disengagements can result in the loss of FSD for a period of time (43m42s).
- Some drivers may abuse the technology by doing reckless things, such as sleeping or driving drunk while using FSD, which is not the intended use of the feature (44m53s).
- Data from Tesla's Q3 Advanced Driver assistance update shows that vehicles using autopilot had one crash for every 7.1 million miles driven, compared to one crash for every 1.29 million miles driven for Tesla vehicles not using autopilot, and one crash per 670,000 miles for all cars in the US (45m30s).
- A website called Tesla death.com tracks deaths involving Tesla vehicles and provides detailed information on these incidents (46m15s).
- There is a bias in framing FSD (Full Self-Driving) as the cause of deaths, when in fact, many cases involve other factors, such as another car being at fault in a T-boned collision (46m26s).
- According to a 10-year-old database, there have been over 400 deaths of people driving Teslas, which is a small number considering there are around 8 million Teslas on the road (46m43s).
- Regulatory groups in the United States, such as the NTSB, are obsessive about safety and closely monitor data on accidents and fatalities involving self-driving cars (47m0s).
- Out of over 400 deaths involving Teslas, only 51 had Autopilot enabled, and only two known fatalities involved FSD being turned on (47m35s).
- The data suggests that the rate of fatalities per mile driven using FSD is about 1 in 800 million miles, which is better than the general rate of 1.33 fatalities per 100 million miles driven in the US (48m5s).
- A heads-up display that provides information on speed, RPMs, and distance to other cars could make driving safer and more convenient (48m34s).
- Such a display could potentially show the distance to the car in front, its speed, and the stopping distance, which could help prevent accidents (49m3s).
- There are different opinions on the need for such a display, with some people preferring to have the computer handle the driving and others enjoying the driving experience (49m33s).
- It is suggested that John could create two different versions of the HUD and display, one for those who prefer to drive and another for those who prefer self-driving (49m47s).
- Advanced car technology, such as AI-powered cameras, can alert drivers to potential hazards, like a car approaching quickly from behind, and provide real-time information to aid in safe driving decisions (49m56s).
- This technology is already available in some cars, like Tesla, which can automatically turn on cameras to show the driver if someone is in their blind spot or if it's safe to change lanes (50m4s).
- The integration of large language models into cars could enable more advanced features, such as alerting the driver to a specific vehicle approaching at a high speed and suggesting a lane change (50m45s).
- Self-driving cars are being developed and have the potential to be much safer than human drivers, but they face intense scrutiny and regulation (51m0s).
- There is a double standard in how society views new technology versus established traditions, such as allowing 16-year-olds to drive despite the risks involved (51m31s).
- It's suggested that cars driven by minors should have features that track their speed, location, and other data to improve safety, and that parents should have the ability to set boundaries, such as geofencing, to restrict where their children can drive (52m3s).
- The idea of implementing safety features in cars driven by minors is seen as a good idea, and it's noted that parents should be able to monitor their children's driving habits and set limits to prevent reckless behavior (53m11s).
- Leading electric vehicle (EV) manufacturers, such as Tesla, have a space satellite system that could be used to geofence cars, allowing for features like speed regulation and tracking rides. (53m29s)
- The speed regulator on Tesla cars is not primarily for parental control, but rather to prevent speeding tickets, as the smooth acceleration of the vehicle can make it difficult for drivers to gauge their speed. (53m47s)
- Geo-fencing would be a great feature for cars, and third-party services already offer ride tracking and telemetry through the OBD port found in every car. (54m26s)
- The discussion shifts to the upcoming Pony.ai IPO and the topic of self-driving technology, with guest John Leor sharing his experience working with over 10 automotive OEMs on in-car digital experiences. (54m55s)
- John Leor notes that the in-car digital experience is often "total trash" across the board, regardless of the car's price, and that there is enormous headroom for innovation, particularly in terms of safety. (55m26s)
- Leor emphasizes the importance of user experience in cars, given the risks involved in driving, and criticizes the current state of in-car digital experiences as "abysmal." (56m17s)
- He shares an example of a project where his team convinced an automotive brand to adopt a more user-friendly interface, similar to a "grandma phone," which could be both sophisticated and elegant. (56m31s)
- Leor believes that if people were to experience a well-designed in-car interface, they would be shocked by the poor design of other vehicles and question whether the manufacturer cares about their safety. (56m53s)
Stripes and Bridge w/ StableCoins (1h3m11s)
- A deal was announced where Stripe acquired a company called Bridge, which is involved in stable coins, allowing companies to accept stable coins as currency and helping them create their own stable coins (1h3m33s).
- Bridge's services can be used globally, and Stripe's acquisition of the company suggests that Stripe believes stable coins will enable more global e-commerce (1h4m8s).
- Stable coins have low or no transaction fees, which could help lower the cost of transactions and make them cheaper for companies like Stripe (1h4m23s).
- Traditional payment methods, such as Visa and Mastercard, charge a percentage of the transaction amount as a fee, which can add up to a significant amount for large transactions (1h4m46s).
- The acquisition of Bridge by Stripe may be a strategic move to reduce transaction fees and make Stripe more competitive in the payment processing market (1h4m9s).
- The deal is reportedly worth around $1.1 billion, which is a significant increase from Bridge's previous valuation of $200 million (1h6m21s).
- The acquisition price is equivalent to about 1% of Stripe's market cap, which could be seen as both expensive and cheap depending on the perspective (1h6m36s).
- Stable coins have been discussed as a potential use case for crypto, and the acquisition of Bridge by Stripe suggests that the company is serious about exploring this opportunity (1h6m4s).
- The CEO of Circle, the company behind the USDC stable coin, was recently a guest on the show, and the topic of stable coins has been discussed in the past (1h5m55s).
- The acquirer theory suggests that if the acquirer's value increases by more than 1.1% or 2%, they essentially get the acquisition for free, as seen in Amazon's purchase of Whole Foods, where the stock went up by $30 billion after the acquisition, making the $14 billion purchase seem like a $5 billion profit (1h6m45s).
- The WhatsApp acquisition by Facebook for $19 billion is another example, where Facebook took out a potential competitor and likely made the money back through advertising revenue (1h7m15s).
- The acquisition of a company can be a strategic move to eliminate competition, as seen in the WhatsApp acquisition, which was a significant portion of Facebook's market cap at the time (1h7m19s).
- The concept of "tuck-in acquisitions" is discussed, where a company acquires a smaller company to eliminate competition or gain a strategic advantage (1h7m55s).
- The regulatory environment is mentioned, with the suggestion that Lena Khan may not be able to block acquisitions between now and the end of her term (1h7m58s).
- A potential acquisition is mentioned, with investors such as SEO Han Ventures, Ribbit Capital, and Index Ventures standing to gain a significant return on their investment of $58 million (1h8m17s).
- The concept of DPI (Dollar Per Investor) is mentioned, with the suggestion that it is "back on the menu" due to the potential acquisition (1h8m28s).
- Upcoming episodes of the show are mentioned, including a live taping with an executive from the Heritage Foundation, who will discuss election integrity and a database of 1600 cases of election interference (1h8m52s).
- The Heritage Foundation's database is mentioned, which tracks election integrity cases from the 80s to the present, and the potential for using data to get to the "ground truth" on societal issues (1h9m42s).
- The show's focus on tackling big societal issues, such as self-driving, election integrity, and energy, is mentioned, with a emphasis on using data to understand the truth (1h10m3s).
- The show will feature a guest from the Heritage database, Hans, who will provide his perspective on a topic, allowing for a comparison with data from the Brennan Center. (1h10m19s)
- The show aims to present a balanced view by considering multiple sources across the ideological spectrum. (1h10m35s)
- The show has a lineup of upcoming interviews and will be featuring more guests on both live and non-live episodes. (1h10m49s)
- The host is planning to create a cold open for every episode, similar to the one in the current episode, and will be working with Alex to create comedic content. (1h11m0s)
- Viewers can follow the host, Jason, and Alex on Twitter to communicate with them and share ideas for the show. (1h11m17s)
- The show can be found on YouTube, where viewers can subscribe, hit the bell, and listen to live episodes. (1h11m26s)
- The host jokingly mentions that the show will be giving away a million dollars a day to someone who tunes in live, but clarifies that it's actually "million Monopoly dollars" and not real money. (1h11m47s)